Install and first launch
We install the build from the App Store, Google Play or TestFlight and go through onboarding and the first sign-in like a new user.
A REAL PHONE · LATEST OSA QA engineer goes through your iOS or Android app on a real phone: install, sign-up, payment, permissions, offline behaviour. You get a test report: every bug with a screenshot and an AI prompt.
Bug testing — $299 for one platform. No bug found — 100% back.See a sample reportWe go through your app on a real phone — from install to payment.
We install the build from the App Store, Google Play or TestFlight and go through onboarding and the first sign-in like a new user.
A REAL PHONE · LATEST OSSign-up, login and logout, password recovery, Sign in with Google or Apple — if your app has them.
ALL ROLES — UP TO THREEWhat your app exists for: an order, a booking, creating content — from start to finish.
5 MAIN SCENARIOSA payment or subscription, pressing “Pay” twice, coming back from the payment page: does the customer get what they paid for.
MONEY AND ACCESSCamera, photos, location, push notifications: what happens when people allow — and when they refuse.
SYSTEM PERMISSIONSA weak connection, airplane mode, leaving the app and coming back: is data lost, does a screen hang.
REAL CONDITIONSBefore or after launch, an independent team finds the bugs before your customers do.
Nothing else to fill in. We write a test plan for your app within 1 business day of payment.
TEST PLAN WITHIN 1 BUSINESS DAYEvery screen and button, 5 main scenarios, all roles. Every bug with a screenshot, steps to reproduce and a ready AI prompt.
REPORT WITHIN 5 BUSINESS DAYSFix the bugs in Lovable, Cursor or another AI tool with our prompts. We retest your fixes for free for 14 days.
14 DAYS OF RETESTSNot much: a link to the build — and a login if there is no way in without one.
The App Store, Google Play or TestFlight. Not published yet — a closed-testing link.
You pass a test account in the project’s secure field, not in the chat. No code access needed.
Tablets, load testing and development. We can’t guarantee App Store or Google Play approval — the store decides.
Fixed prices. You see the total before you pay — nothing is charged without your decision.
The first test of your app.
No bug found — 100% back
Bugs + break-in attempts, the way a hacker would.
No bug found — 100% back
For regular releases.
No bug found — 100% back
Update testing — $149. For an app we have tested before. Order update testing ↗︎
Vulnerability testing — $349. Without bug testing. Order on its own ↗︎
Options. One more platform — +$149. 25 more screens — +$149. Rush report within 1–2 business days — +$99.
No. We test as a user — from the link to your app. No code or repository needed.
TestFlight or a Google Play closed-testing link works.
No, on a real phone with the latest OS. We choose the devices.
A package covers one platform. Each next one is +$149 instead of $299, in the subscription +$149 per 30 days. You paste a link for each platform at checkout.
No. Testing helps find bugs before release, but the store decides.
The test plan within 1 business day of payment. The report within 5 business days of the test plan, a rush one in 1–2 (+$99). Then 14 days of retests of your fixes.